Downloading and Installing WowMOD
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Downloading and Installing WowMOD
The WowMOD zipfile is available for download at cswowmod.com and it contains the compiled .amxx file, all of the necessary support and config files, a quick installation guide and the source code updated as of Feb 2nd, 2008.
Installation Instructions
The following text comes from the INSTALL file included in wowmod.zip
WowMOD Installation Instructions
Step 1. Extract the wowmod.zip file into your Counter-Strike base directory (usually cstrike). The wowmod.amxx file was compiled with the amxx version 1.7 compiler.
Step 1. Extract the wowmod.zip file into your Counter-Strike base directory (usually cstrike).
The wowmod.amxx file was compiled with the amxx version 1.7 compiler.
Step 2. Add one of the following lines to your amxmodx/configs/plugins.ini file - we recommend you
use the first version with debugging info turned on, since wowmod is a Huge plugin and likely has
more bugs that need to be discovered/killed.
- If you would like debugging info turned on then add this
wowmod.amxx debug
- Otherwise add this line to leave debugging info turned off
wowmod.amxx
Step 3. For amxmodx versions 1.75 or higher modules are automatically loaded, for other versions you must
make sure the following modules are uncommented in your amxmod/configs/modules.ini file
fun
engine
fakemeta
cstrike
mysql
Note: mysql needs to be uncommented even if you do not plan to use it
Note for Windows Users:
You may need to add this to the end of your server.cfg file
exec addons/amxmodx/configs/WowMOD/WowMOD.cfg
Please report any bugs to admin@cswowmod.com or post at www.cswowmod.com forums.
Thanks -K2mia
Licensing Info and Credits
The following text comes from the CREDITS file included in wowmod.zip
Licensing Info
You are free to use and modify this plugin to your liking with the following
restrictions:
a) You cannot altar the header/license/credit info in the sourcecode
b) You cannot altar/remove/replace the credits screen defined in the
wowmod_info_credits subroutine
c) You cannot altar/remove/replace the register_plugin() call in wowmod.sma
WowMOD created by K2mia ( Andrew Cowan - admin@cswowmod.com )
WowMOD contains code segments from UWC3, also by K2mia (Andrew Cowan) UWC3 was derived from War3FT, credits for UWC3 and War3FT follow
Credits From UWC3
UWC3 is written exclusively for AMX Mod X
Ultimate Warcraft3 Dev. Team
Small scripting: K2mia ( Andrew Cowan ) < admin@mudconnect.com > Graphics: steve french < garbageweed@hotmail.com > Website Design: Jim Rhoades < jim@radzone.org >
str_break() routine provided by BAILOPAN from AMXX0.20 to replace parse() ultimate_decoy() code derived from code for Beyonder superhero (Freecode/Asskicr) some decoy concepts from AMXX forums posts by jjkiller
Credits From War3FT
Original War3FT Credits Follow: Warcraft 3: Frozen Throne by Pimp Daddy (OoTOAoO) email: PimpDaddy@cinci.rr.com MSN: PimpDaddy@cinci.rr.com
Credits to:
Spacedude (for War3 MOD) Ludwig Van (for flamethrower) OLO (for spectating rank info) JGHG for the mole code [AOL]Demandred, [AOL]LuckyJ for help coding it for steam [AOL]Demandred for freezetime exploit fix Denkkar for some of his code (ie. STEAM_POWERED) Everyone at amxmod.net for help joecool12321 for various health related fixes Tri Moon for various improvements (No Race, war3menu, etc...) xeroblood for spotting some bugs for me :) bad-at-this for contributing the status bar code used for godmode ( big bad voodoo) kamikaze for help w/testing version before release lui for the delayed ultimate code The following people helped convert the text to German: Walken / Altegarde.com Fire ^^plan.los^^
